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Falling into the Madness

Guild holds game night for Call of Cthulhu
Players in the first session of Call of Cthuhlu In January cringe shortly after a bad roll.
Players in the first session of Call of Cthuhlu In January cringe shortly after a bad roll.
Ayden Plautz
  • Scout Lynch, senior, Keeper of the Archane Lore, cringes after hearing a bad joke

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  • Scout Lynch, keeper and Kiarin Groc, Gamers Guild club president laugh after a bad roll.

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The Gamers Guild hosts their Call of Cthulhu every Tuesday at 7 p.m., starting Jan. 28. Anyone who wishes to join needs only to make a character and come play.

“It’s a very fun experience; more people should come,” said Keiran Groce, Gamers Guild club president.

In a small Minnesotian lake town, a group of counselors and citizens come across the dead body of one of the campers. This prompts them to begin to look for clues in order to find out what happened to the boy, sparking the investigation that would change their lives, and loosen their sanity.

This is how Scout Lynch, the keeper for the campaign, began the game, prompting the player to figure out what to do next.

“It’s very easy to start! AsĀ  long as you read through the player’s guide and understand your stats and roll, it’s all about the improv after that!” said Scout Lynch, game master or keeper of the archane lore.

The party consisted of a fisherman, three counselers, a librarian and a former professor all coming across the body and instantly beginning to look around the scene of the crime in order to figure out what had happened, or whom had caused it. While there was no lead suspect, that did not stop the party from following footprints.

The game, a table-top role-playing game, is a largely collaborative effort between the individual players, called investigators, as they begin to try to solve the mystery the game master has set up. The keeper is the one who comes up with the setting, as well as what happens within the campaign, either through their own creativity, or through one of the official books that are premade campaigns.

This was the beginning of the first session of this campaign, and once all of the characters were created, the game and investigation began.

“It was extremely easy, and I really enjoyed Scout’s instructions, and it was really nice getting to know how to play the game and the people who play the game,” said Rachel Walton, new player and Gamers Guild advisor. “It was easy to learn, and it was really nice to play with everyone. There was great energy and great cohesion with the group. It made me feel like I was welcome and that I could play without making a massive commitment every week.”

There are people who want to start their own games that they enjoy and want people to play with. This is a simple solution. Stanley library hosts people that can help set up people with players.

“If someone is interested in starting a game, all they would have to do is come to the library and speak to either JB (Von Preysing) and Rachel, and we will help find players for said game,” said Von Preysing, the Gamers Guild advisor.

The game didn’t last long, only about an hour, due to the creation of the characters and the skill point distribution, but games after this will last for around two hours, lasting from 7-9 p.m. on every Tuesday, hosted by the Gamers Guild club.

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